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Text File  |  1995-03-29  |  292 b   |  12 lines

  1. on exitFrame
  2.   global description, selectedgame
  3.   puppetSprite(15, 0)
  4.   puppetSprite(26, 1)
  5.   set the castNum of sprite 26 to the number of cast ("desc" & selectedgame)
  6.   movechan(48, 2)
  7.   set the visible of sprite 48 to 0
  8.   puppetTransition(47, 1, 8, 1)
  9.   updateStage()
  10.   go("Descmain")
  11. end
  12.